package ru.cod.rs.objects.gameobjects;

import ru.cod.rs.interfaces.Game;
import ru.cod.rs.objects.Assets;

public class Castle extends AbstractUnit {

	public Castle(Side side, Game game) {
		super(side, game);

	}

	@Override
	public void update() {

	}

	@Override
	protected void setImage() {
		image = Assets.allyHouse;

		if (side.equals(Side.ENEMY)) {
			image = Assets.enemyHouse;
		}
	}
}
